Darkest dungeon crimson court trinkets
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The Flagellant is a very unusual frontliner. "Let all foulness be purged from my sacred flesh!" All of his camping skills target himself, either healing his health, his stress, or even raising his stress to bring him to his Rapturous state faster. Unlike other heroes, the Flagellant only has unique camping skills, giving him a total of 4. Instead, he whips himself mercilessly - this is a man locked in perpetual battle with his own flesh and blood. (All buffs and debuffs last for 3 rounds unless otherwise specified.)Įschewing the company of others, the Flagellant turns his back to the fire, denying himself the comforts of its warmth. "Exhaustion" debuffs (From Exsanguinate and Redeem) cannot be cleared by Medicinal Herbs. Note: New Flagellants will always come with the Punish skill.
Darkest dungeon crimson court trinkets full#
His full potential is realized only on the brink of madness. The power he draws from martyrdom is as effective as it is unsettling - in one moment he is a fountain of healing renewal, and the next, a conduit of terrible wrath. The Flagellant belongs to an extremist faction within the church, and is generally regarded with a toxic mixture of fear, awe and disgust.
The only Affliction the Flagellant can receive is Rapturous (unless he is dead in the endless mode in the Farmstead, in which case, he will be Refracted), which gives +25% DMG, +3 SPD, and -20 DODGE.How far are you willing to push him? Because the desire for power can cloud judgement, and sometimes pushing too far can have… dire consequences. And the more the minions of darkness try to end his life, the stronger he becomes, since his strength is at its summit when he himself is at the brink of death… or madness. He converts damage in either powerful healing for his allies, or horrifying punishment for his enemies in the form of insanely powerful bleeding attacks. His power lies within the martyrdom, and it is something that transcends physical laws: every action of violence that lands on his tortured corpus creates not an equal, but a far more potent reaction. He will stand like a wall between his comrades and his foes, with his arms wide open, his body exposed, acting like a magnet for all harm that may come their way. Whereas every sane member of your band of mercenaries aims to minimize wounds and disability by mitigation (armor) or avoidance (dodging), the Flagellant welcomes them. This man is unique among the various classes in the sense that he thrives on the ruin of his mind and body.
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If there was ever such a thing as ‘weaponized suffering’, then the Flagellant would be the term made flesh.